# Arma 3 "Conquest" Scenario Arma 3 "Conquest" Scenario "Conquest" Scenario - A mission for the title Arma 3 focused around creating a completly procedural environment pitting two sides of combined player and AI forces against one another. This scenario was heavily inspired by the offical "Warlords" scenario, where the objective to conquer the map by siezing objective zones. This scenario aims to relax restrictions and create a more open environment, allowing for greater control over AI movement, and diversity in AI behavior using available community scripts. This passion project, was developed by James McGinty with the primary langauge being the scripting language currently used in the Arma series called SQF.