CSC3224_Computer_Games_Development / Game / MainMenu.h
MainMenu.h
Raw
#pragma once
#include "../GameEngine/Engine_Messaging_System/EngineMessageSystem.h"
#include "../GameEngine/Engine_Text/Text.h"
#include "../GameEngine/Engine_Graphics/Scene.h"
#include "../GameEngine/Engine_Physics/Entity.h"
#include "../GameEngine/Engine_Core/BaseGameEvents.h"
#include "SFML\Window.hpp"
#include "SFML\Graphics.hpp"
#include <list>
#include <iostream>
class MainMenu
{

public:
	enum MenuResult { Nothing, Exit, LevelTest, Level1, Level2, Level3 };

	struct MenuItem
	{
	public:
		sf::Rect<int> rect;
		MenuResult action;
	};

	MenuResult Show(sf::RenderWindow& window);

private:
	MenuResult GetMenuResponse(sf::RenderWindow& window);
	MenuResult HandleClick(int x, int y);
	std::list<MenuItem> _menuItems;
};