CSC3224_Computer_Games_Development / GameEngine / Engine_Messaging_System / MessageFromJsonSystemEvent.h
MessageFromJsonSystemEvent.h
Raw
#pragma once
#include "MessageSystemEvent.h"
// System Messages
template <typename T>
class MessageFromJsonSystemEvent : public MessageSystemEvent
{
public:
	MessageFromJsonSystemEvent() {}
	virtual ~MessageFromJsonSystemEvent() {}
protected:
};