/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "b2ConstantAccelController.h" b2ConstantAccelController::b2ConstantAccelController(const b2ConstantAccelControllerDef* def) : b2Controller(def) { A = def->A; } void b2ConstantAccelController::Step(const b2TimeStep& step) { for(b2ControllerEdge *i=m_bodyList;i;i=i->nextBody){ b2Body* body = i->body; if(body->IsSleeping()) continue; body->SetLinearVelocity(body->GetLinearVelocity()+step.dt*A); } } void b2ConstantAccelController::Destroy(b2BlockAllocator* allocator) { allocator->Free(this, sizeof(b2ConstantAccelController)); } b2ConstantAccelController* b2ConstantAccelControllerDef::Create(b2BlockAllocator* allocator) const { void* mem = allocator->Allocate(sizeof(b2ConstantAccelController)); return new (mem) b2ConstantAccelController(this); }