#ifndef BIPED_H #define BIPED_H #include "Box2D.h" // Ragdoll class thanks to darkzerox. class Biped { public: Biped(b2World*, const b2Vec2& position); ~Biped(); private: b2World* m_world; b2Body *LFoot, *RFoot, *LCalf, *RCalf, *LThigh, *RThigh, *Pelvis, *Stomach, *Chest, *Neck, *Head, *LUpperArm, *RUpperArm, *LForearm, *RForearm, *LHand, *RHand; b2RevoluteJoint *LAnkle, *RAnkle, *LKnee, *RKnee, *LHip, *RHip, *LowerAbs, *UpperAbs, *LowerNeck, *UpperNeck, *LShoulder, *RShoulder, *LElbow, *RElbow, *LWrist, *RWrist; }; #endif