/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef PYRAMID_STATIC_EDGES_H #define PYRAMID_STATIC_EDGES_H class PyramidStaticEdges : public Test { public: PyramidStaticEdges() { { float32 coords[] = { 50.0f,0.0f, -50.0f,0.0f }; b2Vec2 verts[2]; for (int32 i = 0; i < 2; i++) { verts[i].Set(coords[i*2], coords[i*2 + 1]); } b2BodyDef bd; bd.position.Set( 0.0f, 0.0f ); b2Body* body = m_world->CreateBody(&bd); b2EdgeDef edgeDef; edgeDef.vertex1 = verts[0]; edgeDef.vertex2 = verts[1]; body->CreateFixture(&edgeDef); //body->SetMassFromShapes(); } { b2PolygonDef sd; float32 a = 0.5f; sd.SetAsBox(a, a); sd.density = 5.0f; b2Vec2 x(-10.0f, 1.0f); b2Vec2 y; b2Vec2 deltaX(0.5625f, 2.0f); b2Vec2 deltaY(1.125f, 0.0f); const int32 N = 2; for (int32 i = 0; i < N; ++i) { y = x; for (int32 j = i; j < N; ++j) { b2BodyDef bd; bd.position = y; b2Body* body = m_world->CreateBody(&bd); body->CreateFixture(&sd); body->SetMassFromShapes(); y += deltaY; } x += deltaX; } } } static Test* Create() { return new PyramidStaticEdges; } }; #endif