#pragma once #include "../GameEngine/Engine_Messaging_System/EngineMessageSystem.h" #include "../GameEngine/Engine_Text/Text.h" #include "../GameEngine/Engine_Graphics/Scene.h" #include "../GameEngine/Engine_Physics/Entity.h" #include "../GameEngine/Engine_Core/BaseGameEvents.h" #include class SplashScreen { public: SplashScreen(); ~SplashScreen(); void play(sf::RenderWindow& window); };