CSC3224_Computer_Games_Development
/
nclgl
nclgl
..
Camera.cpp
Camera.h
ChildMeshInterface.h
Frustum.cpp
Frustum.h
GameTimer.cpp
GameTimer.h
HeightMap.cpp
HeightMap.h
InputDevice.h
Keyboard.cpp
Keyboard.h
Light.h
MD5Anim.cpp
MD5Anim.h
MD5FileData.cpp
MD5FileData.h
MD5Mesh.cpp
MD5Mesh.h
MD5Node.cpp
MD5Node.h
Matrix4.cpp
Matrix4.h
Mesh.cpp
Mesh.h
Mouse.cpp
Mouse.h
OBJMesh.cpp
OBJMesh.h
OGLRenderer.cpp
OGLRenderer.h
Plane.cpp
Plane.h
Quaternion.cpp
Quaternion.h
SceneNode.cpp
SceneNode.h
Shader.cpp
Shader.h
Vector2.h
Vector3.h
Vector4.h
Window.cpp
Window.h
common.h
nclgl.vcxproj