#pragma once #include #include "Mesh.h" #define HEIGHTMAP_X 16.0f #define HEIGHTMAP_Y 1.0f #define HEIGHTMAP_Z 16.0f #define RAW_WIDTH 257 #define RAW_HEIGHT 257 class HeightMap : public Mesh { public: HeightMap(const std::string& name); ~HeightMap(void) {}; Vector3 GetHeightmapSize() const { return heightmapSize; } protected: Vector3 heightmapSize; };