package object; import Character.Character; import main.GamePanel; public class Object_heart extends Character { public Object_heart(GamePanel gp) { super(gp); // TODO Auto-generated constructor stub name = "Heart"; image = setup("/objects/fullH", gp.tileSize, gp.tileSize); image2 = setup("/objects/HalfH", gp.tileSize, gp.tileSize); image3 = setup("/objects/EmptyH", gp.tileSize, gp.tileSize); } }