Protfolio-Emanuel-Polsky / Assets / Samples / Unity Physics / 1.4.6 / Custom Physics Authoring / Unity.Physics.Custom / AssemblyInfo.cs
AssemblyInfo.cs
Raw
using System.Runtime.CompilerServices;

[assembly: InternalsVisibleTo("Unity.Physics.Custom.Editor")]
[assembly: InternalsVisibleTo("Unity.Physics.Custom.EditModeTests")]