Protfolio-Emanuel-Polsky / Assets / Samples / Unity Physics / 1.4.6 / Custom Physics Authoring / Unity.Physics.Custom / Unity.Physics.Custom.asmdef
Unity.Physics.Custom.asmdef
Raw
{
    "name": "Unity.Physics.Custom",
    "references": [
        "Unity.Burst",
        "Unity.Collections",
        "Unity.Entities",
        "Unity.Entities.Hybrid",
        "Unity.Mathematics",
        "Unity.Physics",
        "Unity.Physics.Hybrid",
        "Unity.Transforms"
    ],
    "excludePlatforms": [],
    "allowUnsafeCode": true,
    "overrideReferences": false,
    "precompiledReferences": [],
    "autoReferenced": true,
    "defineConstraints": [],
    "versionDefines": []
}