Protfolio-Emanuel-Polsky / Assets / _Project / Code / PathFinding / Components / PathRigidbodyMovement.cs
PathRigidbodyMovement.cs
Raw
using Unity.Entities;

namespace GarmentButton.PathFinding
{
    public struct PathRigidbodyMovement : IComponentData
    {
        public float MoveSpeed;
        public float StopDistance;
    }
}