Protfolio-Emanuel-Polsky / Assets / _Project / Code / VerletIntegration / Tear / Component / TearLenght.cs
TearLenght.cs
Raw
using Unity.Entities;

namespace GarmentButton.VerletIntegration.Tear
{
    public struct TearLenght : IComponentData
    {
        public float Value;
    }
}