This is a story with a few knots. -> knot1 === knot1 # TAG: 1 # JSON: 2 Each knot has some metadata, so we can emit an event when it changes (how?) or use it to change other things. -> knot2 === knot2 # TAG: 3 There should be a way to figure out, given the _current_ story state, what the metadata is. ->knot3 === knot3 # STRINGS: "should also work" # meta doesn't know what to do with this tag so it'll dump it into the _ bucket Hopefully this is valid! ->END