BubbleBobbleRemake / sdl.props
sdl.props
Raw
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ImportGroup Label="PropertySheets" />
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup />
  <ItemDefinitionGroup>
    <Link>
      <AdditionalLibraryDirectories>$(SolutionDir)3rdParty\SDL2_mixer\lib\$(PlatformTarget);$(SolutionDir)3rdParty\SDL2_ttf\lib\$(PlatformTarget);$(SolutionDir)3rdParty\SDL2_image\lib\$(PlatformTarget);$(SolutionDir)3rdParty\SDL2\lib\$(PlatformTarget);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>SDL2.lib;SDL2main.lib;SDL2_image.lib;SDL2_ttf.lib;SDL2_mixer.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)3rdParty\SDL2_mixer\include;$(SolutionDir)3rdParty\SDL2_ttf\include;$(SolutionDir)3rdParty\SDL2_image\include;$(SolutionDir)3rdParty\glm;$(SolutionDir)3rdParty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)3rdParty\SDL2\lib\$(PlatformTarget)\SDL2.dll $(OutputPath) /R /Y
xcopy $(SolutionDir)3rdParty\SDL2_image\lib\$(PlatformTarget)\*.dll $(OutputPath) /R /Y
xcopy $(SolutionDir)3rdParty\SDL2_ttf\lib\$(PlatformTarget)\*.dll $(OutputPath) /R /Y
xcopy $(SolutionDir)3rdParty\SDL2_mixer\lib\$(PlatformTarget)\*.dll $(OutputPath) /R /Y</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup />
</Project>