#pragma once #include "Command.h" class ISoundSystem; namespace dae { class MuteMusicCommand final : public Command { public: MuteMusicCommand(ISoundSystem& pSoundSystem) : Command(nullptr) , m_pSoundSystem{ pSoundSystem } {}; ~MuteMusicCommand() override = default; void Execute() override; private: ISoundSystem& m_pSoundSystem; }; }