InventoryGame / InventoryGame.sln
InventoryGame.sln
Raw

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2050
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "InventoryGame", "InventoryGame.vcxproj", "{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|x64 = Debug|x64
		Debug|x86 = Debug|x86
		Release|x64 = Release|x64
		Release|x86 = Release|x86
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Debug|x64.ActiveCfg = Debug|x64
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Debug|x64.Build.0 = Debug|x64
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Debug|x86.ActiveCfg = Debug|Win32
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Debug|x86.Build.0 = Debug|Win32
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Release|x64.ActiveCfg = Release|x64
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Release|x64.Build.0 = Release|x64
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Release|x86.ActiveCfg = Release|Win32
		{116CB0D2-07B0-45F7-894C-0CD76AB6A3DD}.Release|x86.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(ExtensibilityGlobals) = postSolution
		SolutionGuid = {2D5896AA-E4D8-4A10-8975-9D4B6F1A2F6A}
	EndGlobalSection
EndGlobal