InventoryGame / structs.h
structs.h
Raw
#pragma once
struct Point2f
{
	float x, y;
};

struct Vector2f
{
	float x, y;
};

struct Rectf
{
	float left;
	float bottom;
	float width;
	float height;
};

struct Color4f
{
	float r, g, b, a;
};

struct Circlef
{
	Point2f center;
	float radius;
};