<?xml version="1.0" encoding="utf-8"?> <ClassDiagram MajorVersion="1" MinorVersion="1"> <Class Name="SpaceInvaders.Manager"> <Position X="1.5" Y="0.75" Width="1.5" /> <Members> <Method Name="Manager" Hidden="true" /> <Method Name="PrintStats" Hidden="true" /> </Members> <Compartments> <Compartment Name="Fields" Collapsed="true" /> </Compartments> <TypeIdentifier> <HashCode>AAABAAAAAAAAAgAAAAEAHBgAABgIAAEgAQAAAAAAgAg=</HashCode> <FileName>0_Manager\Manager.cs</FileName> </TypeIdentifier> <ShowAsAssociation> <Field Name="pReserve" /> <Field Name="pActive" /> </ShowAsAssociation> </Class> <Class Name="SpaceInvaders.List"> <Position X="5.5" Y="0.75" Width="1.5" /> <TypeIdentifier> <HashCode>AIABAAAAAAAEAgAAAABABAAAAAAAQAAAAAAAAAAAAAM=</HashCode> <FileName>0_Manager\List.cs</FileName> </TypeIdentifier> </Class> <Class Name="SpaceInvaders.Node"> <Position X="8.25" Y="0.75" Width="1.5" /> <TypeIdentifier> <HashCode>AAAAAAAAAAAABAAAAAAABAAAAAAAAAAAAABAAAAADAA=</HashCode> <FileName>0_Manager\Node.cs</FileName> </TypeIdentifier> </Class> <Class Name="SpaceInvaders.DLink"> <Position X="8.25" Y="3.25" Width="1.5" /> <Members> <Method Name="Clear" Hidden="true" /> </Members> <TypeIdentifier> <HashCode>AAAAAAAAAAAABAAAAAAABAAAAIAAAAAAAAAAAABBAAA=</HashCode> <FileName>0_Manager\DLink\DLink.cs</FileName> </TypeIdentifier> </Class> <Class Name="SpaceInvaders.DLinkIterator" Collapsed="true"> <Position X="3" Y="3.5" Width="1.5" /> <TypeIdentifier> <HashCode>IgAAACAAAAAEBQAAAAAAAAAAAAAACAAAAAAAAABAAAA=</HashCode> <FileName>0_Manager\DLink\DLinkIterator.cs</FileName> </TypeIdentifier> </Class> <Class Name="SpaceInvaders.DLinkMan"> <Position X="5.5" Y="3.5" Width="1.5" /> <Members> <Method Name="DLinkMan" Hidden="true" /> <Method Name="GetIterator" Hidden="true" /> </Members> <TypeIdentifier> <HashCode>AoABAAAAAAIEAgAAACAABAAAAAAAAAAAAAAAAAAAAAM=</HashCode> <FileName>0_Manager\DLink\DLinkMan.cs</FileName> </TypeIdentifier> <ShowAsAssociation> <Field Name="pIterator" /> <Field Name="pHead" /> <Field Name="pTail" /> </ShowAsAssociation> </Class> <Class Name="SpaceInvaders.Iterator" Collapsed="true"> <Position X="3" Y="4.5" Width="1.5" /> <TypeIdentifier> <HashCode>AgAAACAAAAAEAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</HashCode> <FileName>0_Manager\Iterator.cs</FileName> </TypeIdentifier> </Class> <Class Name="SpaceInvaders.Image"> <Position X="8.25" Y="6" Width="1.5" /> <Compartments> <Compartment Name="Fields" Collapsed="true" /> </Compartments> <NestedTypes> <Enum Name="SpaceInvaders.Image.ImageName" Collapsed="true"> <TypeIdentifier> <NewMemberFileName>2_Image\Image.cs</NewMemberFileName> </TypeIdentifier> </Enum> </NestedTypes> <TypeIdentifier> <HashCode>AAAAAAAAAAACBQAAIAAABAEAAAAEAAAAAABAAABABAA=</HashCode> <FileName>1_Image\Image.cs</FileName> </TypeIdentifier> <ShowAsAssociation> <Field Name="pRect" /> <Field Name="pTexture" /> </ShowAsAssociation> </Class> <Class Name="SpaceInvaders.ImageMan"> <Position X="1.5" Y="5.75" Width="1.5" /> <Members> <Method Name="GetInstance" Hidden="true" /> <Method Name="ImageMan" Hidden="true" /> <Method Name="PrintImage" Hidden="true" /> </Members> <Compartments> <Compartment Name="Fields" Collapsed="true" /> </Compartments> <TypeIdentifier> <HashCode>IAABAAAAAAAAEgAACAAAAAAABABAAEEAAAACAAACAAA=</HashCode> <FileName>1_Image\ImageMan.cs</FileName> </TypeIdentifier> <ShowAsAssociation> <Field Name="pCompare" /> </ShowAsAssociation> </Class> <Class Name="Azul.Rect" Collapsed="true"> <Position X="10.75" Y="6" Width="1.5" /> <TypeIdentifier /> <Lollipop Position="0.2" /> </Class> <Class Name="SpaceInvaders.ImageNode" Collapsed="true"> <Position X="5.5" Y="8.25" Width="1.5" /> <TypeIdentifier> <HashCode>AAAAAAAAAAAABAAAAAgABAAAAAAAAAAAAAAAAABAAAA=</HashCode> <FileName>1_Image\ImageNode.cs</FileName> </TypeIdentifier> <ShowAsAssociation> <Field Name="pImage" /> </ShowAsAssociation> </Class> <Class Name="SpaceInvaders.Texture" Collapsed="true" HideInheritanceLine="true"> <Position X="10.75" Y="7.75" Width="1.5" /> <TypeIdentifier> <HashCode>AAAAAAAAAAQABAAAAAAABAEAACAEAAAAAABAAABABAA=</HashCode> <FileName>1_Texture\Texture.cs</FileName> </TypeIdentifier> </Class> <Font Name="Segoe UI" Size="9" /> </ClassDiagram>