GAM456-SpaceInvaders / SpaceInvaders / 4_GameObject / Missile / Missiles.cs
Missiles.cs
Raw
using System;
using System.Diagnostics;


namespace SpaceInvaders
{
    public abstract class Missiles : Leaf
    {
        //-------------------------------------------------------------------
        //  CLASS METHODS
        //-------------------------------------------------------------------

        public Missiles(GameObject.ObjectName objName, Sprite.SpriteName spriteName, float x, float y)
            : base(objName, spriteName, x, y)
        { }

       
        //-------------------------------------------------------------------
        //  PUBLIC METHODS
        //-------------------------------------------------------------------

        public override void Ressurect()
        {
            base.Ressurect();
        }


    } //end class

} // end namespace