//------------------------------------------------------------------------------ // <auto-generated> // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.4.4 // from Assets/Scripts/Input/TouchControls.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public partial class @TouchControls : IInputActionCollection2, IDisposable { public InputActionAsset asset { get; } public @TouchControls() { asset = InputActionAsset.FromJson(@"{ ""name"": ""TouchControls"", ""maps"": [ { ""name"": ""Touch"", ""id"": ""90bba483-55ba-4014-8a29-f7470a3dcb2a"", ""actions"": [ { ""name"": ""TouchPosition"", ""type"": ""PassThrough"", ""id"": ""751a96ab-022b-4106-b04e-b9c3e9c60443"", ""expectedControlType"": ""Vector2"", ""processors"": """", ""interactions"": ""Press"", ""initialStateCheck"": false }, { ""name"": ""TouchPress"", ""type"": ""Button"", ""id"": ""732ba1e6-e56a-44c3-ab09-1940e1924f40"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": ""Press"", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""9d6b8ee6-ff86-438a-ba0a-9f9f069689f6"", ""path"": ""<Touchscreen>/primaryTouch/position"", ""interactions"": ""Press"", ""processors"": """", ""groups"": """", ""action"": ""TouchPosition"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""c4a260de-2b4f-42f2-99ac-bc3f2ccaad8f"", ""path"": ""<Touchscreen>/primaryTouch/press"", ""interactions"": ""Press"", ""processors"": """", ""groups"": """", ""action"": ""TouchPress"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [] }"); // Touch m_Touch = asset.FindActionMap("Touch", throwIfNotFound: true); m_Touch_TouchPosition = m_Touch.FindAction("TouchPosition", throwIfNotFound: true); m_Touch_TouchPress = m_Touch.FindAction("TouchPress", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray<InputDevice>? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator<InputAction> GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } public IEnumerable<InputBinding> bindings => asset.bindings; public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Touch private readonly InputActionMap m_Touch; private ITouchActions m_TouchActionsCallbackInterface; private readonly InputAction m_Touch_TouchPosition; private readonly InputAction m_Touch_TouchPress; public struct TouchActions { private @TouchControls m_Wrapper; public TouchActions(@TouchControls wrapper) { m_Wrapper = wrapper; } public InputAction @TouchPosition => m_Wrapper.m_Touch_TouchPosition; public InputAction @TouchPress => m_Wrapper.m_Touch_TouchPress; public InputActionMap Get() { return m_Wrapper.m_Touch; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(TouchActions set) { return set.Get(); } public void SetCallbacks(ITouchActions instance) { if (m_Wrapper.m_TouchActionsCallbackInterface != null) { @TouchPosition.started -= m_Wrapper.m_TouchActionsCallbackInterface.OnTouchPosition; @TouchPosition.performed -= m_Wrapper.m_TouchActionsCallbackInterface.OnTouchPosition; @TouchPosition.canceled -= m_Wrapper.m_TouchActionsCallbackInterface.OnTouchPosition; @TouchPress.started -= m_Wrapper.m_TouchActionsCallbackInterface.OnTouchPress; @TouchPress.performed -= m_Wrapper.m_TouchActionsCallbackInterface.OnTouchPress; @TouchPress.canceled -= m_Wrapper.m_TouchActionsCallbackInterface.OnTouchPress; } m_Wrapper.m_TouchActionsCallbackInterface = instance; if (instance != null) { @TouchPosition.started += instance.OnTouchPosition; @TouchPosition.performed += instance.OnTouchPosition; @TouchPosition.canceled += instance.OnTouchPosition; @TouchPress.started += instance.OnTouchPress; @TouchPress.performed += instance.OnTouchPress; @TouchPress.canceled += instance.OnTouchPress; } } } public TouchActions @Touch => new TouchActions(this); public interface ITouchActions { void OnTouchPosition(InputAction.CallbackContext context); void OnTouchPress(InputAction.CallbackContext context); } }