using System; using System.Collections; using System.Collections.Generic; using System.Threading; using UniRx.InternalUtil; using UniRx.Operators; namespace UniRx { // Standard Query Operators // onNext implementation guide. enclose otherFunc but onNext is not catch. // try{ otherFunc(); } catch { onError() } // onNext(); public static partial class Observable { static readonly TimeSpan InfiniteTimeSpan = new TimeSpan(0, 0, 0, 0, -1); // from .NET 4.5 public static IObservable<TR> Select<T, TR>(this IObservable<T> source, Func<T, TR> selector) { // sometimes cause "which no ahead of time (AOT) code was generated." on IL2CPP... //var select = source as ISelect<T>; //if (select != null) //{ // return select.CombineSelector(selector); //} // optimized path var whereObservable = source as UniRx.Operators.WhereObservable<T>; if (whereObservable != null) { return whereObservable.CombineSelector<TR>(selector); } return new SelectObservable<T, TR>(source, selector); } public static IObservable<TR> Select<T, TR>(this IObservable<T> source, Func<T, int, TR> selector) { return new SelectObservable<T, TR>(source, selector); } public static IObservable<T> Where<T>(this IObservable<T> source, Func<T, bool> predicate) { // optimized path var whereObservable = source as UniRx.Operators.WhereObservable<T>; if (whereObservable != null) { return whereObservable.CombinePredicate(predicate); } var selectObservable = source as UniRx.Operators.ISelect<T>; if (selectObservable != null) { return selectObservable.CombinePredicate(predicate); } return new WhereObservable<T>(source, predicate); } public static IObservable<T> Where<T>(this IObservable<T> source, Func<T, int, bool> predicate) { return new WhereObservable<T>(source, predicate); } /// <summary> /// Lightweight SelectMany for Single Async Operation. /// </summary> public static IObservable<TR> ContinueWith<T, TR>(this IObservable<T> source, IObservable<TR> other) { return ContinueWith(source, _ => other); } /// <summary> /// Lightweight SelectMany for Single Async Operation. /// </summary> public static IObservable<TR> ContinueWith<T, TR>(this IObservable<T> source, Func<T, IObservable<TR>> selector) { return new ContinueWithObservable<T, TR>(source, selector); } public static IObservable<TR> SelectMany<T, TR>(this IObservable<T> source, IObservable<TR> other) { return SelectMany(source, _ => other); } public static IObservable<TR> SelectMany<T, TR>(this IObservable<T> source, Func<T, IObservable<TR>> selector) { return new SelectManyObservable<T, TR>(source, selector); } public static IObservable<TResult> SelectMany<TSource, TResult>(this IObservable<TSource> source, Func<TSource, int, IObservable<TResult>> selector) { return new SelectManyObservable<TSource, TResult>(source, selector); } public static IObservable<TR> SelectMany<T, TC, TR>(this IObservable<T> source, Func<T, IObservable<TC>> collectionSelector, Func<T, TC, TR> resultSelector) { return new SelectManyObservable<T, TC, TR>(source, collectionSelector, resultSelector); } public static IObservable<TResult> SelectMany<TSource, TCollection, TResult>(this IObservable<TSource> source, Func<TSource, int, IObservable<TCollection>> collectionSelector, Func<TSource, int, TCollection, int, TResult> resultSelector) { return new SelectManyObservable<TSource, TCollection, TResult>(source, collectionSelector, resultSelector); } public static IObservable<TResult> SelectMany<TSource, TResult>(this IObservable<TSource> source, Func<TSource, IEnumerable<TResult>> selector) { return new SelectManyObservable<TSource, TResult>(source, selector); } public static IObservable<TResult> SelectMany<TSource, TResult>(this IObservable<TSource> source, Func<TSource, int, IEnumerable<TResult>> selector) { return new SelectManyObservable<TSource, TResult>(source, selector); } public static IObservable<TResult> SelectMany<TSource, TCollection, TResult>(this IObservable<TSource> source, Func<TSource, IEnumerable<TCollection>> collectionSelector, Func<TSource, TCollection, TResult> resultSelector) { return new SelectManyObservable<TSource, TCollection, TResult>(source, collectionSelector, resultSelector); } public static IObservable<TResult> SelectMany<TSource, TCollection, TResult>(this IObservable<TSource> source, Func<TSource, int, IEnumerable<TCollection>> collectionSelector, Func<TSource, int, TCollection, int, TResult> resultSelector) { return new SelectManyObservable<TSource, TCollection, TResult>(source, collectionSelector, resultSelector); } public static IObservable<T[]> ToArray<T>(this IObservable<T> source) { return new ToArrayObservable<T>(source); } public static IObservable<IList<T>> ToList<T>(this IObservable<T> source) { return new ToListObservable<T>(source); } public static IObservable<T> Do<T>(this IObservable<T> source, IObserver<T> observer) { return new DoObserverObservable<T>(source, observer); } public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext) { return new DoObservable<T>(source, onNext, Stubs.Throw, Stubs.Nop); } public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext, Action<Exception> onError) { return new DoObservable<T>(source, onNext, onError, Stubs.Nop); } public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext, Action onCompleted) { return new DoObservable<T>(source, onNext, Stubs.Throw, onCompleted); } public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext, Action<Exception> onError, Action onCompleted) { return new DoObservable<T>(source, onNext, onError, onCompleted); } public static IObservable<T> DoOnError<T>(this IObservable<T> source, Action<Exception> onError) { return new DoOnErrorObservable<T>(source, onError); } public static IObservable<T> DoOnCompleted<T>(this IObservable<T> source, Action onCompleted) { return new DoOnCompletedObservable<T>(source, onCompleted); } public static IObservable<T> DoOnTerminate<T>(this IObservable<T> source, Action onTerminate) { return new DoOnTerminateObservable<T>(source, onTerminate); } public static IObservable<T> DoOnSubscribe<T>(this IObservable<T> source, Action onSubscribe) { return new DoOnSubscribeObservable<T>(source, onSubscribe); } public static IObservable<T> DoOnCancel<T>(this IObservable<T> source, Action onCancel) { return new DoOnCancelObservable<T>(source, onCancel); } public static IObservable<Notification<T>> Materialize<T>(this IObservable<T> source) { return new MaterializeObservable<T>(source); } public static IObservable<T> Dematerialize<T>(this IObservable<Notification<T>> source) { return new DematerializeObservable<T>(source); } public static IObservable<T> DefaultIfEmpty<T>(this IObservable<T> source) { return new DefaultIfEmptyObservable<T>(source, default(T)); } public static IObservable<T> DefaultIfEmpty<T>(this IObservable<T> source, T defaultValue) { return new DefaultIfEmptyObservable<T>(source, defaultValue); } public static IObservable<TSource> Distinct<TSource>(this IObservable<TSource> source) { #if !UniRxLibrary var comparer = UnityEqualityComparer.GetDefault<TSource>(); #else var comparer = EqualityComparer<TSource>.Default; #endif return new DistinctObservable<TSource>(source, comparer); } public static IObservable<TSource> Distinct<TSource>(this IObservable<TSource> source, IEqualityComparer<TSource> comparer) { return new DistinctObservable<TSource>(source, comparer); } public static IObservable<TSource> Distinct<TSource, TKey>(this IObservable<TSource> source, Func<TSource, TKey> keySelector) { #if !UniRxLibrary var comparer = UnityEqualityComparer.GetDefault<TKey>(); #else var comparer = EqualityComparer<TKey>.Default; #endif return new DistinctObservable<TSource, TKey>(source, keySelector, comparer); } public static IObservable<TSource> Distinct<TSource, TKey>(this IObservable<TSource> source, Func<TSource, TKey> keySelector, IEqualityComparer<TKey> comparer) { return new DistinctObservable<TSource, TKey>(source, keySelector, comparer); } public static IObservable<T> DistinctUntilChanged<T>(this IObservable<T> source) { #if !UniRxLibrary var comparer = UnityEqualityComparer.GetDefault<T>(); #else var comparer = EqualityComparer<T>.Default; #endif return new DistinctUntilChangedObservable<T>(source, comparer); } public static IObservable<T> DistinctUntilChanged<T>(this IObservable<T> source, IEqualityComparer<T> comparer) { if (source == null) throw new ArgumentNullException("source"); return new DistinctUntilChangedObservable<T>(source, comparer); } public static IObservable<T> DistinctUntilChanged<T, TKey>(this IObservable<T> source, Func<T, TKey> keySelector) { #if !UniRxLibrary var comparer = UnityEqualityComparer.GetDefault<TKey>(); #else var comparer = EqualityComparer<TKey>.Default; #endif return new DistinctUntilChangedObservable<T, TKey>(source, keySelector, comparer); } public static IObservable<T> DistinctUntilChanged<T, TKey>(this IObservable<T> source, Func<T, TKey> keySelector, IEqualityComparer<TKey> comparer) { if (source == null) throw new ArgumentNullException("source"); return new DistinctUntilChangedObservable<T, TKey>(source, keySelector, comparer); } public static IObservable<T> IgnoreElements<T>(this IObservable<T> source) { return new IgnoreElementsObservable<T>(source); } public static IObservable<Unit> ForEachAsync<T>(this IObservable<T> source, Action<T> onNext) { return new ForEachAsyncObservable<T>(source, onNext); } public static IObservable<Unit> ForEachAsync<T>(this IObservable<T> source, Action<T, int> onNext) { return new ForEachAsyncObservable<T>(source, onNext); } } }