seefood_diet / Assets / Scripts / SDSceneViewFinder.cs
SDSceneViewFinder.cs
Raw
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SDSceneViewFinder : MonoBehaviour {

    #region Cameras

    [SerializeField] Camera m_UICamera;
    public Camera UICamera { get { return m_UICamera; } }

    #endregion

    #region Views

    [SerializeField] SDUIMainView m_UIMainView;
    public SDUIMainView UIMainView { get { return m_UIMainView; } }

    [SerializeField] SDUIHomeView m_HomeView;
    public SDUIHomeView HomeView { get { return m_HomeView; } }

    #endregion

    private static volatile SDSceneViewFinder m_SharedInstance;
    public static SDSceneViewFinder SharedInstance { get { return m_SharedInstance; } }

    private void Awake () {

        m_SharedInstance = this;
    }
}