#include <main.h>
#include "script.h"
#include "keyboard.h"
BOOL APIENTRY DllMain(HMODULE hInstance, DWORD reason, LPVOID lpReserved) {
switch (reason) {
case DLL_PROCESS_ATTACH:
scriptRegister(hInstance, ScriptMain);
keyboardHandlerRegister(OnKeyboardMessage);
break;
case DLL_PROCESS_DETACH:
scriptUnregister(hInstance);
keyboardHandlerUnregister(OnKeyboardMessage);
break;
}
return TRUE;
}