package dev.llan.view.game.map;
public final class Constants {
public static final int GRID_SIZE = 32;
public static final int MARGIN = 30;
public static final double SCROLL_SPEED = 5.0;
public static final double BASE_WIDTH = 1200;
public static final double BASE_HEIGHT = 700;
public static final double MAP_PROPORTION = 0.75;
public static final double MAP_WIDTH = BASE_WIDTH * MAP_PROPORTION;
}