ICT290 / src / scene / theArchanist / gui / gameOver.h
gameOver.h
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#pragma once

namespace ARCH_GAME_OVER {
    /**
     * Name space to represent ImGui frame specific data such as widgets and
     * window settings.
     */
    namespace FRAME {
        void victory();

        void defeat();

        int windowSettings();

    }  // namespace FRAME

    extern bool mainMenu;

    void drawGameOver(float time,
                      int level,
                      int maxLevels,
                      int difficulty,
                      int enemiesKilled,
                      bool victory,
                      int seed);
}  // namespace ARCH_GAME_OVER