CSC3224_Computer_Games_Development / Game / SplashScreen.h
SplashScreen.h
Raw
#pragma once
#include "../GameEngine/Engine_Messaging_System/EngineMessageSystem.h"
#include "../GameEngine/Engine_Text/Text.h"
#include "../GameEngine/Engine_Graphics/Scene.h"
#include "../GameEngine/Engine_Physics/Entity.h"
#include "../GameEngine/Engine_Core/BaseGameEvents.h"
#include <iostream>
class SplashScreen
{
public:
	SplashScreen();
	~SplashScreen();
	void play(sf::RenderWindow& window);
};