package object;
import Character.Character;
import main.GamePanel;
public class Object_heart extends Character {
public Object_heart(GamePanel gp) {
super(gp);
// TODO Auto-generated constructor stub
name = "Heart";
image = setup("/objects/fullH", gp.tileSize, gp.tileSize);
image2 = setup("/objects/HalfH", gp.tileSize, gp.tileSize);
image3 = setup("/objects/EmptyH", gp.tileSize, gp.tileSize);
}
}