Bomberman-OverlordEngine-x64 / BombermanGame / Materials / Post / PostLevels.h
PostLevels.h
Raw
#pragma once
class PostLevels : public PostProcessingMaterial
{
public:
	PostLevels();
	~PostLevels() override = default;
	PostLevels(const PostLevels& other) = delete;
	PostLevels(PostLevels&& other) noexcept = delete;
	PostLevels& operator=(const PostLevels& other) = delete;
	PostLevels& operator=(PostLevels&& other) noexcept = delete;

protected:
	void Initialize(const GameContext& /*gameContext*/) override {}
};